Virgil Finlay, folks
I'm not an expert on horror. I like some old flicks, but I've never been into the buckets-of-blood stuff and human fear and misery aren't high on my list of things I find entertaining. Nevertheless, I was pondering a few ideas this Halloween about making horror work in games, and thought they might be of use, especially to folks who haven't run too many games. None of
0 Comments